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Rare’s Everwild Was Cancelled During Microsoft’s July 2025 Xbox Cuts—Here’s What Happened

Rare’s Everwild was cancelled in July 2025 during Microsoft’s broader Xbox restructuring. VGC later reported Microsoft confirmed it, while the available evidence does not show that Rare was shut down or explain a single cause for the cancellation.
From TheFinanceBase Team4 min to read
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Rare’s Everwild was cancelled in July 2025, not in August 2026. VGC first reported the cancellation on July 2, 2025, citing people familiar with the project, and later said Microsoft had confirmed it. Windows Central independently reported the same outcome and cited corroboration from Bloomberg’s Jason Schreier. The cancellation came during Microsoft’s broader 2025 restructuring, but the available reporting does not establish that layoffs alone caused the decision.

The short version

  • Everwild was publicly announced at X019 on November 14, 2019, as a Rare project in early development.
  • VGC reported its cancellation on July 2, 2025; the outlet later reported that Microsoft confirmed the cancellation.
  • The announcement coincided with Microsoft cuts widely reported at about 9,000 jobs company-wide, including Xbox operations.
  • Rare was affected by layoffs and restructuring, but no available report says the studio was closed.
  • There is no reliable evidence that Everwild has been revived, sold, licensed or restarted.

What happened, and when?

Date What is established
November 14, 2019 Rare announced Everwild at X019, describing it as a new IP in early development. Xbox Wire
February 2025 Secondary reports said Microsoft Gaming CEO Phil Spencer described the game as still in development and making progress. Digital Trends
July 2, 2025 VGC reported that the project had been cancelled as Xbox layoffs hit Rare. VGC
July 2025 Microsoft’s workforce reductions were widely reported at approximately 9,000 positions across the company. The sources do not provide an authoritative Rare-specific total. Windows Central
July 6, 2026 Xbox announced a separate restructuring involving approximately 3,200 roles, including about 1,600 immediate eliminations, and four studios leaving Xbox ownership or management. Xbox said publicly announced games or projects were not being cancelled as part of that restructuring. Xbox Wire

The 2026 announcement is a later corporate event. It did not reverse, cause or newly announce the Everwild cancellation.

Was Everwild really cancelled?

Yes. “Reportedly cancelled” accurately describes the first wave of coverage in July 2025. After VGC updated its report to say Microsoft had confirmed the cancellation, “cancelled” is supportable when that confirmation is attributed to VGC. The available sources do not show a standalone Microsoft or Xbox announcement explaining the decision in detail.

The game had no publicly announced release date, launch window, final platform list, pre-order plan or definitive product specification before it was cancelled.

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What was the game supposed to be?

Rare’s official announcement described a “natural and magical world,” new ways to play and an original experience intended to create meaningful shared experiences. The announcement did not settle the game’s genre, story, protagonist, gameplay loop or business model. Xbox Wire’s announcement also presented Everwild alongside the continuing development of Sea of Thieves.

Later reporting described uncertainty, major creative changes and a possible reboot. Those are secondary-source accounts, not a complete public production history. Concept trailers and artwork therefore should not be treated as proof of the final mechanics or structure of the unreleased game.

How long had it been in development?

Everwild was publicly known for nearly six years, from its November 2019 reveal to the July 2025 cancellation. Reports also said the project had roots as far back as 2014 or had been in development for roughly a decade. That longer timeline refers to reported internal work, not a fully documented Microsoft or Rare chronology, so it should not be presented as an exact ten-year production.

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What happened at Rare?

Reporting said Rare experienced job losses and restructuring during the cancellation wave. VGC also reported that veteran Rare designer Gregg Mayles left after the cancellation and later covered a Rare veteran moving to another Xbox Game Studios role. The available evidence does not establish how many Rare employees were affected or that every Everwild developer lost a job.

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Nothing in the cited reporting establishes that Rare itself shut down. Rare remains associated with Sea of Thieves; cancelling one project is not the same as cancelling that game’s support or closing the studio.

Did layoffs cause the cancellation?

The timing strongly links the events: reports of the cancellation arrived as Microsoft’s July 2025 layoffs and Xbox restructuring were unfolding. However, Microsoft has not publicly detailed whether the decision resulted solely from workforce reductions, from development problems, from a portfolio review or from a combination of factors.

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Reports about the project’s long development and alleged reboot provide context, but they do not prove the internal reason Microsoft ended it. The safest conclusion is that Everwild was cancelled in the same restructuring wave as the layoffs, while the precise causal chain remains undisclosed.

Why did the February 2025 status report matter?

Reports that Phil Spencer still described Everwild as active and making progress in February 2025 show that the project had not been publicly abandoned months before the cancellation reports. The change illustrates why executive comments about development progress are not guarantees that an announced game will ship. Its status could have changed between that interview and July.

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Could Microsoft revive it?

Any cancelled intellectual property could theoretically return, but there is no reliable evidence in the available reporting that Microsoft, Xbox or Rare has revived, licensed, sold or restarted Everwild. A future successor or reboot would be speculation until a company announcement or credible new reporting appears.

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What the headline should say in 2026

The accurate framing is retrospective: Everwild was cancelled in July 2025 during Microsoft’s Xbox-related cuts, with VGC later reporting Microsoft’s confirmation. Presenting the story as a fresh August 2026 cancellation confuses the date and incorrectly merges it with Xbox’s separate July 2026 restructuring.

Frequently Asked Questions

Did Microsoft officially announce the cancellation of Everwild?

VGC’s updated report said Microsoft confirmed the cancellation. The available sources do not show a separate Microsoft or Xbox announcement devoted specifically to the game or explaining the decision.

Was Rare shut down?

No available report establishes that Rare was closed. Reporting indicates layoffs and restructuring at the studio, while Rare remained associated with Sea of Thieves.

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How many Rare employees lost their jobs?

The cited reports do not establish an authoritative Rare-specific headcount. The approximately 9,000 figure refers to Microsoft’s company-wide July 2025 cuts, not solely to Rare or Xbox.

Was Everwild cancelled by the 2026 Xbox layoffs?

No. The cancellation was reported in July 2025. Xbox’s approximately 3,200-role restructuring was announced on July 6, 2026 and was a separate event.

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